Visual direction board ยท asset-first rebuild

Beat the concept by making the cab real.

The next version must stop reading as a blockout. The winning direction is a dense operator-cab hero scene with authored assets, textured materials, realistic station infrastructure, and only minimal overlay UI.

Priority 01

Cab-first hero asset

Windshield, console, master controller, seat, button banks, radio, screens, labels, scuffs, rubber, metal, screen glow.

GLBPBRDiegetic UI

Priority 02

Hiawatha station approach

One dense corridor beats a long empty route: platform canopy, tactile strip, stop marker, catenary, signals, train ahead, city context.

station kitroute detail

Priority 03

Material story

Concrete, rail steel, asphalt, glass, worn cab plastic, rubber handles, emissive displays, grime overlays, roughness variation.

texturesnormal maps

Priority 04

Cinematic renderer

ACES tone mapping, tuned shadows, interior screen glow, exterior sun, atmospheric haze, wet/night preset, no flat toy lighting.

HDRIshadowsbloom-safe

Priority 05

Integrated operator UI

Kill the giant title card in driving mode. Speed, signal, doors, faults, and route status move onto cab displays.

canvas texturesminimal HUD

Priority 06

Licensed source stack

Use known CC0/open assets where possible. Keep provenance in the repo. Anything attribution-required gets tracked before use.

CC0 preferredlicense notes

Initial sourced assets and libraries

NeedCandidateLicense / statusUse
Transit vehicle baseEclair / Quaternius Public Transport GLB PackPage states Quaternius source is CC0; free download; GLB convenience pack.Use as train/tram reference or exterior vehicle until a bespoke LRT model is authored.
Train modular partsQuaternius Modular Train Pack via Poly PizzaSearch result states free for personal/commercial; verify exact page before embedding.Candidate for exterior train cars and rail-side scene dressing.
Textures / HDRIPoly Haven textures + licensePoly Haven license page states assets are CC0.Concrete, asphalt, metal, platform, rail, and HDRI/environment lighting references.
Existing repo assets/apps/forgelab/public/models/*.glbAlready present locally; provenance to verify before external/client use.Immediate rebuild can use city-buildings, street lamps, walking people, dumpster, cones, and city props for density.
Cab interiorCustom authored mesh + canvas-textured displays first; sourced real cab model only if license is clean.No clean LRT cab GLB confirmed yet. Sketchfab cab result is CC Attribution, not preferred.Build bespoke cab geometry with textured panels now; replace with authored Blender asset later.